UE5 Horror Lighting Study with AGX Tonemapper

Env : Saigon Alley https://www.fab.com/ko/listings/a56cde63-f4e3-4221-b23f-9152991fa3a5
Character : Silent Hill F - Hinako(Fan Model)
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The quality of Saigon Alley was so impressive that I decided to do a horror-style study. We focused on creating different atmospheres for each cut. I was also curious about AgX, so I did a quick test with it. I didn't study it in depth, so I'm not sure if it's significantly better than ACES, which is Unreal's default color system, but personally I found it easier to achieve the colors I wanted with AgX.

It's a very simple test.
I've tried to make it look as same as 'Agx' look as possible in the Unreal default, Use only Color Grading. but it hasn't been easy.

It's a very simple test.
I've tried to make it look as same as 'Agx' look as possible in the Unreal default, Use only Color Grading. but it hasn't been easy.

A video produced by Ai.

A video produced by Ai.